Stores released in Beta
We started rolling stores out to districts last week and have about 5 districts building their stores out so far. How can you join the party? It’s easy: send an email to email@example.com and we’ll set up a 30 minute call to get you going.
We are making updates to Stores on nearly a daily basis based on our roadmap and your feedback. Updates being release this week include:
Player account adjustment for admins
Player gameboard account balance display
Stores documentation into our integrated help system
In addition to general documentation we’re building a “Getting Started with Alludo Stores” tutorial we’ll be sharing very soon.
Better Forms for Game Creation
Starting this week, we are releasing updates to forms used to create and manage activities, mission, and levels. Over the past year, we introduced many features that resulted in our forms becoming something of a dumping ground. Improvements you will see very shortly include
Improved flow - most important fields given priority in flow
Better documentation - we wanted to answer commonly asked questions directly in the forms
Fewer clicks - saving and publishing have been made primary actions resulting in 50% fewer clicks
Auto Approve Activities - Some achievements don’t need to be checked
Explicit guidance on open badges
These updates will be rolled out over the coming days.
Looking to October
The next two “big rocks” we’re going to move are to support translation - starting with Spanish - and supporting non-district account game participation.
The starting case for translation is to support parent games. We’ll leverage AWS Translate to automatically translate activities (including criteria), missions, and levels. Machines can’t do everything so we will support manual translation too.
Non-district account participation will be next . This will allow you to make your games available to people outside the district.